PricingFull tower defense game

Roblox tower defense game scripting

The whole game scripted end to end: waves, placement, upgrades, targeting, economy. You bring the map, towers and enemies as assets, and I script everything that makes them a game.

From $10,000 USD3-6 weeks depending on scopeFixed quote per milestone

Tower defense is a genre I know from the inside. I scripted client side for Anime Last Stand at 157,103 peak players, and client and server for Anime Royale, so the things that break at scale, like hundreds of enemies updating at once, are designed for from the first day.

The quote is per milestone against your design document: core loop first, then units and upgrades, then economy, then the systems around it. Each milestone is paid, delivered and tested before the next one starts.

Scripting only. You bring the animations, VFX, sounds, models and UI art; I write every line of the code that makes them work.

What you get

3-6 weeks depending on scope
  • Wave spawner with customizable patterns
  • Advanced pathfinding system
  • Tower placement with grid validation
  • Upgrade system with stat scaling
  • Smart targeting AI (closest, strongest, weakest, etc.)
  • Economy and currency management
  • Enemy and tower data structure
  • Asset integration system (you provide models/VFX/SFX)
  • Complete documentation and setup guide

What I need from you

Before I quote
  1. 01A game design document. For a whole game this is required before any quote
  2. 02Maps, tower and enemy models, animations, UI art
  3. 03Your unit list and how upgrades and rarity work

How it works

The terms
  1. Step 01Reach OutMessage me on Discord with your game idea or project needs.
  2. Step 02Send Your PlanA Game Design Document covering what you want scripted. I quote from it and deliver against it, so it is required before any work starts.
  3. Step 03I Quote Per TaskI break your project into tasks and price each one individually.
  4. Step 04Script & DeliverI script everything, you provide assets. Delivery in 1 to 2 weeks typical.

Asked first

Full FAQ
Why does a whole game cost this much?
Because it is months of full-time work: the core loop, every unit, data saving, the economy, the UI wiring and the systems around them. Scope and complexity set the final price, and it is billed one milestone at a time, so you never pay for the whole game at once.
Can you script just one part of my tower defense game?
Yes. A wave system, a placement system or a set of units can each be quoted as a single system.