Commission pricing

What things cost

Scripting only. You provide assets (animations, VFX, SFX, models). I write the code. $250 minimum per commission. The prices below are per item, and several go into one.

How it works

Reach out → Deliver
STEP 01

Reach Out

Message me on Discord with your game idea or project needs.

STEP 02

Send Your Plan

A Game Design Document covering what you want scripted. I quote from it and deliver against it, so it is required before any work starts. Don't have one? Use this template →

STEP 03

I Quote Per Task

I break your project into tasks and price each one individually.

STEP 04

Script & Deliver

I script everything, you provide assets. Delivery in 1 to 2 weeks typical.

The terms

A fixed quote

Priced per task from your plan before any work starts. Only a change of scope changes the price.

The terms

One milestone at a time

Billed per milestone in USD, through Wise or PayPal. You never pay for the whole project at once.

The terms

Revisions and a fix window

One revision list per milestone, and 7 days after delivery to report bugs. Bugs within scope are fixed free, in a 24-hour fix window.

The terms

Your game, your code

What I script for your game is yours once it is paid. The framework under it is licensed to your game.

The full agreement is on the terms page.

One system

Combat · Movement · Abilities
Single system · from $350+ USD

Combat system

Combat scripted to your design, from a three-hit combo to parries, blocking and posture. The more detail you send, the tighter the quote.

  • Server-authoritative
  • Exploit-proof
  • Modular & documented
Basic combat system $350+Advanced combat system $700+
Single system · from $150+ USD

Movement system

Anything from sprinting and dashing to wall running, sliding and climbing. Tell me how it should feel and what it should look like.

  • Client prediction
  • Momentum physics
  • Responsive controls
Basic movement system $150+Advanced movement system $300+
Single system · from $300+ USD

Ability system

The engine every ability in your game runs on: cooldowns, state gating, server validation. You buy this once and add abilities to it. If you only need one move scripted, see Ability or Skill below.

  • Cooldowns & state gating
  • Server-authoritative
  • Modular structure
Ability system $300+

Whole games

Tower defense · Simulator · RPG
Whole game · from $10,000+ USD

Full tower defense game

The whole game scripted end to end: waves, placement, upgrades, economy. Scope and complexity set the final price.

  • Wave management
  • Placement & pathing
  • Economy & progression
Full tower defense game $10,000+
Whole game · from $1,500+ USD

Full simulator game

A simulator or brainrot game scripted end to end. Basic games start at $1,500, complex ones scale with scope.

  • Core loops
  • Progression & economy
  • Performance-focused
Basic simulator or brainrot game $1,500+
Whole game · from $10,000+ USD

Full RPG game

An RPG scripted end to end: combat, classes, quests, dungeons, guilds, economy, and everything in between.

  • Full game systems
  • MMO-scale architecture
  • Enterprise-grade
Full RPG game $10,000+

Add ons

Single abilities · UI · Avatars · Bosses
Per ability · from $75+ USD

Ability or Skill

A single move, scripted into the game you already have. From $75 per ability, complex ones run into the hundreds depending on scope. Send the details for an accurate quote.

  • Server-safe
  • Asset integration
  • Polished execution
Basic ability $75+Complex ability hundreds (complexity-based)
Single system · from $150+ USD

UI scripting

Menus, HUD, shops and inventories wired up and animated from your designs. Complexity sets the final price.

  • Animated UIs
  • Visual effects
  • Interactive elements
UI scripting $150+
Single system · from $100+ USD

Avatar customizer

Customizer: 3D clothing, smart bone values, effects, UI, animated faces, more settings, color wheels.

  • 3D clothing
  • Smart bone values
  • Animated faces
Basic avatar customizer $100+Advanced avatar customizer $300+
Single system · from $500+ USD

Bosses and enemy AI

Enemies that chase, path around the map and pick targets, and bosses that change behaviour between phases.

  • Pathfinding
  • Boss phases
  • Target and threat picking
Bosses and enemy AI $500 to 1,000+ (complexity-based)

Rush work and paid consults

Jump the queue · $50 consult
Rush delivery

Need it faster?

Priority (3 to 4 days): +20 to 30% cost

Drop-All (I pause other work): +50% cost

Availability depends on current queue. Final pricing based on scope.

Consultation

Lost in planning?

$50 consultation, up to 1 hour of expert guidance.

  • Voice call, design doc review, architecture guidance
  • Referrals for VFX, SFX, UI, and modeling

Free when: clear scope with references, quick quotes, returning clients, ready to hire immediately.

Payment policy

USD only

I only accept USD payment for development work. I do not accept revenue share or percentage-based deals during active development, because months of work with no guaranteed compensation isn't sustainable.

Exception: If your game is near-complete and you need a long-term scripter for post-release updates, I'm open to a hybrid deal (USD + %). At that stage, the risk is shared fairly.

Have a budget? Even a smaller one, I'm happy to scope something that fits. See full FAQ →

All prices are starting points. Send what you want made for an accurate quote.