Combat system
Combat scripted to your design, from a three-hit combo to parries, blocking and posture. The more detail you send, the tighter the quote.
- Server-authoritative
- Exploit-proof
- Modular & documented
Scripting only. You provide assets (animations, VFX, SFX, models). I write the code. $250 minimum per commission. The prices below are per item, and several go into one.
Message me on Discord with your game idea or project needs.
A Game Design Document covering what you want scripted. I quote from it and deliver against it, so it is required before any work starts. Don't have one? Use this template →
I break your project into tasks and price each one individually.
I script everything, you provide assets. Delivery in 1 to 2 weeks typical.
Priced per task from your plan before any work starts. Only a change of scope changes the price.
Billed per milestone in USD, through Wise or PayPal. You never pay for the whole project at once.
One revision list per milestone, and 7 days after delivery to report bugs. Bugs within scope are fixed free, in a 24-hour fix window.
What I script for your game is yours once it is paid. The framework under it is licensed to your game.
The full agreement is on the terms page.
Combat scripted to your design, from a three-hit combo to parries, blocking and posture. The more detail you send, the tighter the quote.
Anything from sprinting and dashing to wall running, sliding and climbing. Tell me how it should feel and what it should look like.
The engine every ability in your game runs on: cooldowns, state gating, server validation. You buy this once and add abilities to it. If you only need one move scripted, see Ability or Skill below.
The whole game scripted end to end: waves, placement, upgrades, economy. Scope and complexity set the final price.
A simulator or brainrot game scripted end to end. Basic games start at $1,500, complex ones scale with scope.
An RPG scripted end to end: combat, classes, quests, dungeons, guilds, economy, and everything in between.
A single move, scripted into the game you already have. From $75 per ability, complex ones run into the hundreds depending on scope. Send the details for an accurate quote.
Menus, HUD, shops and inventories wired up and animated from your designs. Complexity sets the final price.
Customizer: 3D clothing, smart bone values, effects, UI, animated faces, more settings, color wheels.
Enemies that chase, path around the map and pick targets, and bosses that change behaviour between phases.
Priority (3 to 4 days): +20 to 30% cost
Drop-All (I pause other work): +50% cost
Availability depends on current queue. Final pricing based on scope.
$50 consultation, up to 1 hour of expert guidance.
Free when: clear scope with references, quick quotes, returning clients, ready to hire immediately.
I only accept USD payment for development work. I do not accept revenue share or percentage-based deals during active development, because months of work with no guaranteed compensation isn't sustainable.
Exception: If your game is near-complete and you need a long-term scripter for post-release updates, I'm open to a hybrid deal (USD + %). At that stage, the risk is shared fairly.
Have a budget? Even a smaller one, I'm happy to scope something that fits. See full FAQ →
All prices are starting points. Send what you want made for an accurate quote.
Age Requirement: If you are under 18 years old, your legal guardian MUST review and agree to these terms.
About Signing: If you (or your legal guardian) do NOT wish to sign a formal contract/NDA, you must still agree to all terms before hiring. However, without a signed contract, I ONLY accept:
NO PayPal Goods & Services without a signed contract. All terms, refund policies, and legal protections apply regardless of whether a contract is signed.