PricingMovement system

Roblox movement system scripting

Anything from sprinting and dashing to wall running, sliding and climbing. Tell me how it should feel and what it should look like, and I script it so it answers the player instantly.

From $150 USD1-2 weeks depending on feature countFixed quote per milestone

Movement runs on the client so there is no input delay, with the server checking that nobody is moving faster or further than the system allows. Momentum carries between states, so a slide into a jump into a wall run reads as one motion instead of three.

It works with the camera and with combat. If the game has lock-on, sprint attacks or air combos, say so up front and the movement states are scripted to hand off to them cleanly.

Scripting only. You bring the animations, VFX, sounds, models and UI art; I write every line of the code that makes them work.

What you get

1-2 weeks depending on feature count
  • Client-side prediction with server validation
  • Smooth momentum and physics calculations
  • Wall-run, wall-jump, and wall-scale mechanics
  • Double jump, dash, and sprint systems
  • Camera integration and lock-on targeting
  • State-based movement with clean transitions
  • Animation integration hooks (you provide animations)
  • Performance-optimized for all devices

What I need from you

Before I quote
  1. 01The list of moves: sprint, dash, slide, wall run, climb, double jump, flight
  2. 02Animations for each, or placeholders
  3. 03A reference for the feel. Deepwoken, parkour games and battlegrounds games all move very differently

How it works

The terms
  1. Step 01Reach OutMessage me on Discord with your game idea or project needs.
  2. Step 02Send Your PlanA Game Design Document covering what you want scripted. I quote from it and deliver against it, so it is required before any work starts.
  3. Step 03I Quote Per TaskI break your project into tasks and price each one individually.
  4. Step 04Script & DeliverI script everything, you provide assets. Delivery in 1 to 2 weeks typical.

Asked first

Full FAQ
Can you match the movement of a game I like?
Yes. The Deepwoken-style movement system in my portfolio is exactly that. Send the reference and tell me what to keep and what to change.
Does it work on mobile and console?
Yes. Inputs are bound per device and the system is optimised for all of them.