23 projects shipped

The portfolio

Click any project to see full details.

All projects

All
Weather system
CLIENT + SERVER

Weather system

Server-driven weighted weather cycle with lighting packs, global VFX control, and smooth transitions.

~200 USD · ~1 DAY→
Enemy wave system
CLIENT + SERVER · for @SIRIUS

Enemy wave system

Implemented server wave loop, config-driven design, replicated state, skip flow, lifecycle, client UI, attribute-driven UX. RECV with 500 mobs → 10.

~399 USD · ~1 DAY→
Client and server integration
CLIENT + SERVER · for @Naps

Client and server integration

Simulator build, end-to-end client/server systems with Zap messaging across movement, AFK, shop, rebirth, packs. Brain-rot keywords: simulator, AFK grind, rebirths, boosts, spins, leaderboards.

~500 USD · ~3 DAYS→
Magical Battlegrounds
CLIENT + SERVER · for @Fritzyyy

Magical Battlegrounds

UI, combat, movement, skills, cutscenes, full stack, impacts.

2 MONTHS→
Anime Royale
CLIENT + SERVER · for Anime Royale

Anime Royale

Dialog NPC, UI animations, cutscenes, backend datastore, selection system.

450+ USD · 5 DAYS→
Battlegrounds combat and movement
CLIENT + SERVER · for Frizzey

Battlegrounds combat and movement

Server bootstrap, combat, hitbox, blocking, movement, skills, rocks, ragdoll, shared/server utils, integrations, polish.

~800 USD · ~1 WEEK→
Solo Leveling combat and movement
CLIENT + SERVER · for RTQ

Solo Leveling combat and movement

Server bootstrap, combat, hitbox, blocking, movement + advanced wall mechanics, skills, ragdoll, shared utils, camera.

~800 USD · ~1 WEEK→
RPG combat, movement and executions
CLIENT + SERVER · for treudev

RPG combat, movement and executions

Combat, blocking/parry, posture, grip/carry, execution, movement + advanced, camera, skills, ragdoll, rocks, shared utils.

~800 USD · ~2 WEEKS→
Showing 8 of 23 projects